After a successful maiden season in 2019, the Porsche Esports Supercup online racing series is making a welcome comeback. Qualifying rounds for the virtual single-make cup, jointly organised by Porsche and iRacing, have been ongoing since mid-December and will last 12 weeks.

As of May 2020, the top 20 sim drivers from qualification, and the first 20 drivers from last year, will compete against each other across 10 weekends at iconic circuits that form part of the various Carrera Cup series.

“The first year of the Porsche Esports Supercup was dominated by thrilling races: in 20 races we saw 10 different winners,” says Marco Ujhasi, Porsche Motorsport Esports Manager. “We have achieved our aim of bringing together the best worldwide sim racers in a racing series. We are all the more looking forward to the 2020 season, where we race on the Circuit de La Sarthe in parallel to the Le Mans 24h race. In addition, drivers need to prove themselves at Nürburgring Nordschleife as the world’s most challenging racetrack.”

New features for the 2020 season include a two-day, pre-season test in Barcelona, much like a physical race series, and the Porsche Esports Sprint Challenge. This is a new series using the Cayman GT4 Clubsport and is open to all drivers not taking part in the Porsche ESports Supercup.

40 drivers from a total of 16 countries took place in the first edition of the online racing series. Australian Joshua Rogers came out top, becoming the first virtual racing driver to receive an award at the “Night of Champions”, a gala event that took place at the beginning of December to honour the year’s Porsche motorsports winners.

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