Gran Turismo 2 is a track based racing game released in 1999/2000 on the first Playstation. It was developed by Polyphony Digital and published by Sony Computer Entertainment, and is in my opinion the best Gran Turismo.

Gran Turismo’s Producer Kazunori Yamauchi said that in Gran Turismo 2, there’s a car for everyone, so you can drive your dream car even if you can’t afford it in real life. I think that he may have been on to something there, because this probably applies to most people at the time (2000). For me there’s the 90s Jaguar XJR, which is one of my favourite cars.

Unlike the first Gran Turismo, Gran Turismo 2 has cars from all over the world, not just Japan, United States and United Kingdom. Gran Turismo 2 has nearly 650 cars from 36 manufactures. The cars range from Kei cars such as the Daihatsu Midget II to supercars like the Vector W8 Twin Turbo. There are also a lot of “oddball” cars like the Renault Espace F1 and the Suzuki Escudo Dirt Trial Car.

Just like in Gran Turismo 1 you have 10,000 credits so you can buy your first car. You could buy a new car like a Toyota Vitz or a Daihatsu Mira. Personally I don’t think that’s a good idea, because of the lack of power. I think the best car to buy at first is the 1991 Nissan Pulsar GTi-R, because it’s powerful (ish), all wheel drive and only 7,838 credits.

There are races that you can do without having any of the licenses, like the Sunday cup. I find that it’s best to do them first and get them out of the way. There are six licenses to get. Standard B and A Class, International C, B and A Class and a Special license, but you don’t really need the Special license for anything. The licence tests teach you about the basics of driving on tarmac and on dirt. If you know what you’re doing then you should be able to do each licence should take you 10-15 minutes. The licenses aren’t to long, actually do teach you something about racing like cornering and braking, and they’re really well thought out and laid out nicely as well.

The racing in Gran Turismo is just like the first one, where you start off doing really easy races against hatchbacks and gradually build your way up to racing LeMan cars. This sort of idea has been used in racing games such as Forza Motorsport ever since. What I’ve always found weird is that in Gran Turismo, if you do a race more than once it doesn’t feel like cheating which it shouldn’t, but in other games, doing a race again does feel like cheating.

The upgrade and tuning system in Gran turismo 2 is just like all the other major Gran turismo release, because if it ain’t broke don’t fix it. You still get the same aftermarket parts that you got in GT1 at around the same price, but because it’s harder to get credits, you spend more time on one car, that in a way makes each car seem even more special.

You get all the courses that you got in GT1 such as the High speed ring, but then Polyphony Digital put rally into the game, so you also get some awesome rally courses pike’s peak. There was also new road courses like Grindelwald and Rome which were amazing, and it’s a shame that Grindelwald didn’t make a comeback.

To sum this review up, Gran turismo 2 has such a diverse car list. It has a tuning system that is better that some modern games, and the racing is matched with the first Gran Turismo. It used the Playstation 1’s full potential, the only thing that could have made it better is an unlimited garage space, because when you get really far into the game 100 spaces isn’t enough. Overall I would give it 9 out of 10.

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