Gran Turismo 4 (2004/2005) Review

Review #13

3y ago

Gran Turismo 4 came out in 2004/2005 on the Playstation 2. It features over 700 cars and over 50 tracks. The game was developed by Polyphony Digital and published by Sony Computer Entertainment.

At the start of the game you have 10,000 credits which is only good for the used car dealer, but if you have a Gran Turismo 3 save on your memory card, you can move over 100,000 credits from that. That makes the game too easy, because you’re supposed to start from the bottom and work your way up, not start from a place that gives you a big advantage. Anyway, if you start the “right” way, there are not a lot of cars to choose from. Personally, I think the Nissan SKYLINE GTS-t Type M (R32) is h best choice, because of the amount of power you get for your money. If you do import 100,000 credits over to Gran Turismo 4, then you could Buy an Nissan Skyline GT-R (R34) with some modifications, or you could do what I did, and buy a Renault Aventime just for the hell of it, and also something with some power.

As I’ve already said, Gran Turismo 4 has over 700 cars from 80 manufacturers, spanning almost 140 years, from the 1886 Daimler Motor Carriage to the 2022 Nike ONE. There‘s a huge range of classic and vintage cars like the 1915 Ford Model T to modern road cars like the BMW 120d. There are also Race cars for all kinds of racing. Every car were made been made brilliantly. The car models have over 5000 polygons per car, so they’re very high quality.

As it is in all of the main Gran Turismos up to this point, you have to do Licence test to gain licences so you can do the harder races. The licence tests teach you how to brake and accelerate in the right places and how to go round corners. That might not seem like a lot, but you have to do that on different tracks, with different cars and on different surfaces. All of the licenses are very well rounded and are a great way to kill time (they take forever to complete).

I’ve said it before and I’ll say it again. The Gran Turismo series has the best laid out upgrades and tuning of all, because everything is in the right place an easy to find. There are a lot of upgrades that you can do in the game, and in Gran Turismo 4, Polyphony Digital added nitrous, which means you can get a Dodge Viper up to 285MPH.

I don’t think Gran Turismo 4 should have been released on the Playstation 2, because the Playstation 3 came only a few years after. So instead of Gran Turismo 5 Prologue being released in 2008, they should have released Gran Turismo 4 around that time, and used the PS2 to just show what can be achievable in the not too distant future. That would have hyped up Gran Turismo 4 up even more, given Polyphony Digital more time and money for its development, and would have boosted the sales of the Playstation 3. Who knows what Gran Turismo would look like today if Polyphony Digital and Sony Computer Entertainment when down that route.

To sum up this review, Gran Turismo 4 has a good car and track list, the graphics and physics were brilliant for 2004/2005, and the upgrading and tuning is really in depth. The only bad things are that some races felt repetitive and the some cars sounded like vacuum cleaners. Overall I will give Gran Turismo 4 a 9.5 out of 10.

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