Gran Turismo Sport Review: This Is Not Your Father's Gran Turismo
Pure racing with none of the extras
You know a game takes its online racing seriously when 1) it's partnered with the FIA, and 2) it makes you watch a Sportsmanship video prior to allowing you into any online race. You know those idiots in every racing game that think it's funny to turn a race into bumper cars? They're not welcome in GT Sport. Hallelujah.
The focus of Gran Turismo Sport is 100% on racing itself. This is none more evident than the paltry amount of content included in the game. Total cars? Less than 200. Tracks? Less than 20. Offline content? Virtually non-existent. This isn't like the GT numerical entries where you collect 50 different Nissan Skylines; it's you, a few tracks and cars, and the online racing.
The offfline portion of GT Sports exists solely as individual challenges reminiscent of license challenges in GT games past. In addition, you also get an arcade mode where you can customize your own races, but if you're hoping for a single player campaign the likes of Project CARS, then you will be sorely disappointed.
Kazunori Yamauchi mentioned that there will be an update to beef up the single player experience, but as of now, we don't know to what degree. That's all fine and good anyway since GT Sport is an online game first...something you surely researched before buying the game, right?
The online racing is about as fantastic as it gets. GT Sport is treated as an eSport, and with a variety of daily and season long races, you will have your fill of online wheel to wheel racing. In fact, GT Sport will even allow you to earn an FIA license:
"We also have the FIA Gran Turismo Digital License. This is a program that provides a real motorsports license after achieving a certain level of performance within the game...To become eligible for the license, you have to complete the racing etiquette mode, achieve silver or better results in all the campaign mode events, and then maintain or exceed a certain level of driver class and sportsmanship points."
As far as gameplay and physics go, I would place GT Sport's driving model right in between Project CARS/Assetto Corsa and Forza Motorsport 7. It's not as unforgiving as something like Assetto Corsa, but if you thrash about like one would in a Forza game, you're going to have a bad time. I feel like the body roll and tire grip is much more twitchy in GT Sport vs GT6, but that could easily be me just being rusty in a GT game.
As with any "sim" racing game, playing on a wheel is much better experience than playing with a DS4 controller, but if you're reading this and considering buying GT Sport, then you already know this.
If you don't care about car collecting and creating a bunch of different liveries (which you can do in GT Sport) and having a beefy offline campaign and all you want to do is put yourself against the best online racers in the world, then GT Sport is the racing game for you. It's pretty cool to know that you're participating in an "official" FIA league, and I don't know about you, but I totally want that FIA Gran Turismo Digital License.
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