Koenigsegg CCGT - Forza Horizon 4 - short review
How can you make a Koenigsegg more brutal? Nails in the seats? A machete blade for a gearlever? Make it out of barbed wire? Koenigsegg instead decided to take the regular (if you can call it that) CCX and homologate it for entry into Le Mans.
The power is lowered from the standard CCX to a measly (by Koenigsegg's standard) 610 bhp from a custom built naturally aspirated, 5.0 litre V8. Yet despite this power deficit, the CCGT still accelerates with a clear intention of speed. The car only weighs 1100 kg so acceleration is certainly brisk, but the CCGT remains planted to the ground and all of that power can be utilised. Speed is also a plus point for the CCGT, by Koenigsegg standards it doesn't stand out, but the pace at which it can attain top speed is absolutely astonishing.
If you've driven a Koenigsegg before, you expect a needle-like precision and balance to the handling that if you get correct is a spectacular experience, if you get it wrong however it squirrels and bounds like the springs are filled with lead. With all that power, the rear tyres feud with the tarmac like CM Punk and John Cena. Try any of this with the CCGT and you're met with reassuring poise. There is no fight, just an unbreakable bond to the road. The steering is reassuringly hefty with brilliant feedback and mid-corner adjustability. The brakes have an almost unnatural ability to pull the Koenigsegg back to reality, not that you would need them. It handles with such ease that before long, you can push entry speeds to levels you thought would be impossible, a mere dab of the brakes required for most corners.
In many ways, the CCGT drives the way the the VW I.D. R could have been with some refinement. The acceleration from the CCGT remains instantaneous but isn't as linear or flat as the VW, whilst the car handles just as flawlessly. I know which one I'd take...
a racing car THat's almost too easy to drive